




Database Cleanup Tool - RPG Maker MZ
- Regular price
- ¥2,000
- Sale price
- ¥2,000
- Regular price
-
Have you ever thought: “Even though I left enough space between variables, it turned out to be insufficient. Switches related to the same event are scattered in different places, making it hard to understand. I want to organize the database, but it will affect the events...”
This tool will solve all those problems!
It provides the functionality to delete, add, and replace data IDs (order) for variables, switches, and items. It allows for easy modification of IDs, such as variables, which was difficult to achieve with conventional editors, as the tool automatically updates variables and switches set in events.
*Please refer to the tutorial video in the readme for detailed instructions.
*This software is only compatible with Windows.
〇Startup method
It is located in "DatabaseCleanUpTool" in the extracted folder, DatabaseCleanUpTool.exe" in the extracted folder.
■Update Information
▼2023.12.19
- Added the ability to break through the database limit from the "Config" tab.
▼ 2023.09.30 Version 1.01
- Added "display of sentences", "display of choices", and "scrolling sentences" as conversion targets in the "control characters" list.
⇒When you add your own control characters to the "Control Characters" list, they will be converted in the above events as well.
- Added "Undo" limit setting.
⇒The limit is 10.
⇒The tool becomes unstable and crashes when the editing operation is continued, To solve the problem that the tool becomes unstable and crashes when editing is continued, a limit has been set on the number of Undo cycles.
- Fixed a problem that a missing map file (MapXXX.json) is not created when data is saved outside of the "Map" tab.
⇒When data is saved under the "Map" tab, a map file (MapXXX.json) with missing map IDs is created.
- Added "Help" tab and "Version".
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・This pack is for use in RPG Maker Series or the engine of your choice.
・OK to be used in Commercial projects made in RPG Maker
・You may modify some of the assets (but not redistribute them) for your own game use only.
・Rights must be indicated when using assets.
・All copyrights, neighboring rights, and all other rights to this material belong to the creator or a third party authorized by the creator.